Last week we talked a bit about OpenSim Project and about some of the good things that are expected to come with it. But not everything is easy in the quest of having the free grid. Beside technical issues there are some that cannot be done in code. In distributed system like this one is, question is who's gonna keep our treasure chests safe, and how we are going to carry them in our journeys.

treasure chest

Vint put it so nicely:

I’m not a materialistic person, I claim. Yet I am grown attached to my guns, clothes, skins, clublights, skybox, … . I feel like somehow they define ‘Vint Falken’ as much as what I write here does.

Inventory is not just our possessions in second life. It is, for each and every of us, our identity. Inventory is not just clothes, weapons, vehicles and nice stuff. It is our shapes, skins and eyes. It is the appearance. And clothes and other stuff, they matters more than in the first life. One can lose all the possessions in the meatspace and not to lose identity. In second life content of those messy folders is the significant part of the identity. 

So, if we are to have real metaverse, if we want to move freely from one grid to another, we need to carry our luggage with us. But , inventories are stored on the server. That means, on each grid one have a different inventory, and one cannot access the inventory of one grid from the other. Not until there is a common and trustable authentication system. 

There is also, a question of names. I don't want to change my name with every transgrid teleporting. I want to remain dandellion Kimban on Linden's grid, DeepGrid and OSGrid. And on any other grid that will appear in the months to come. Right now it is impossible, but just imagine somebody registering as Philip Linden on one of the grids. This may have a solution proposed by Vint in the article mentioned above. There is an OpenID system dedicated to second life already. Maybe, just maybe, it can be a way to avoid confusion and possible frauds.

But, the real hell comes with money. The same as inventory, our money is stored in the database of the grid. It doesn't take much to see that money is not to be stored on servers of different grids. As Dalien Talbot said when we talked about OpenSim:

Since the data is sent to the client from the server, you have a problem if the server you connect to is "untrustworthy". With Lindens it is solved easily - all the servers are "known good". well, when they are up :) With the (administratively) distributed system it becomes much more interesting.

Who is going to keep our money? Couple of months ago, Anshe Chung announced the financial market for micro-currencies of different virtual worlds, namely Second Life, Entropia and IMVU. It seems that different currencies for different grids are necessity. In that scenario, stock market and exchange offices are necessity too. We will have banks once again. This time not Ginko and pyramidal schemes but serious financial institutions. 

Sure, all this things are yet to come. OpenSim is in early development phase and it may sound crazy to talk about all this when all the visitors of open sims are in Ruth shape. But, it is not a bad idea to start thinking. Now coders are busy. Very soon, content creators will be needed to give us bodies more attractive than Ruth's, skins which are not just plain color and some seductive clothes. And then, we'll need economists, lawyers, and hell lot of different wise asses to plug the free new world(s) into existing metaverse. So, start thinking. Now!

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