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	<title>Comments on: Problems Of The OpenSim</title>
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	<link>http://metaverse.acidzen.org/2007/problems-of-the-opensim</link>
	<description>gonzo phenomenology of virtual worlds, by dandellion Kimban</description>
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		<title>By: dandellion</title>
		<link>http://metaverse.acidzen.org/2007/problems-of-the-opensim/comment-page-1#comment-3718</link>
		<dc:creator>dandellion</dc:creator>
		<pubDate>Wed, 19 Dec 2007 23:54:00 +0000</pubDate>
		<guid isPermaLink="false">http://metaverse.acidzen.org/2007/problems-of-the-opensim#comment-3718</guid>
		<description>Obviously, she is not doing it. She is converting currencies of virtual worlds she is present in into US$ and euro and that is all. It will take a serious financial institution but the one that is willing to deal with small amounts we use.</description>
		<content:encoded><![CDATA[<p>Obviously, she is not doing it. She is converting currencies of virtual worlds she is present in into US$ and euro and that is all. It will take a serious financial institution but the one that is willing to deal with small amounts we use.</p>
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		<title>By: A.T.</title>
		<link>http://metaverse.acidzen.org/2007/problems-of-the-opensim/comment-page-1#comment-3717</link>
		<dc:creator>A.T.</dc:creator>
		<pubDate>Wed, 19 Dec 2007 23:22:58 +0000</pubDate>
		<guid isPermaLink="false">http://metaverse.acidzen.org/2007/problems-of-the-opensim#comment-3717</guid>
		<description>I respect Anshe, but money and payment markets do not appear just of announcement, and if she were doing that job in background, it would be known (not necessarily visible to public, tho)... my presumption she would (most probably) fail on currencies and other financials.</description>
		<content:encoded><![CDATA[<p>I respect Anshe, but money and payment markets do not appear just of announcement, and if she were doing that job in background, it would be known (not necessarily visible to public, tho)&#8230; my presumption she would (most probably) fail on currencies and other financials.</p>
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		<title>By: Jesrad</title>
		<link>http://metaverse.acidzen.org/2007/problems-of-the-opensim/comment-page-1#comment-2813</link>
		<dc:creator>Jesrad</dc:creator>
		<pubDate>Thu, 22 Nov 2007 14:03:38 +0000</pubDate>
		<guid isPermaLink="false">http://metaverse.acidzen.org/2007/problems-of-the-opensim#comment-2813</guid>
		<description>Just replaying to this as OpenID has been evoked by the AWG recently.

The money problem can be solved very easily by an existing, working, open source software and payment solution called Ripple, or any other form of social network credit (Hawala).</description>
		<content:encoded><![CDATA[<p>Just replaying to this as OpenID has been evoked by the AWG recently.</p>
<p>The money problem can be solved very easily by an existing, working, open source software and payment solution called Ripple, or any other form of social network credit (Hawala).</p>
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		<title>By: dandellion</title>
		<link>http://metaverse.acidzen.org/2007/problems-of-the-opensim/comment-page-1#comment-644</link>
		<dc:creator>dandellion</dc:creator>
		<pubDate>Mon, 27 Aug 2007 16:17:06 +0000</pubDate>
		<guid isPermaLink="false">http://metaverse.acidzen.org/2007/problems-of-the-opensim#comment-644</guid>
		<description>I meant localy as on local computer, but now when you mentioned, it includes carrying it on USB stick.  
Hmmm... I could put my SL folder to stick with firefox and abiword. Is there live version of SL client for win too?</description>
		<content:encoded><![CDATA[<p>I meant localy as on local computer, but now when you mentioned, it includes carrying it on USB stick.<br />
Hmmm&#8230; I could put my SL folder to stick with firefox and abiword. Is there live version of SL client for win too?</p>
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		<title>By: Nicholaz Beresford</title>
		<link>http://metaverse.acidzen.org/2007/problems-of-the-opensim/comment-page-1#comment-640</link>
		<dc:creator>Nicholaz Beresford</dc:creator>
		<pubDate>Mon, 27 Aug 2007 14:55:40 +0000</pubDate>
		<guid isPermaLink="false">http://metaverse.acidzen.org/2007/problems-of-the-opensim#comment-640</guid>
		<description>Well, the &quot;locally&quot; is relative ... put them on a memory stick.  There are already projects where you can put your PC desktop on a stick and what better metaphor than carrying your inventory (basically yourself) with you?</description>
		<content:encoded><![CDATA[<p>Well, the &#8220;locally&#8221; is relative &#8230; put them on a memory stick.  There are already projects where you can put your PC desktop on a stick and what better metaphor than carrying your inventory (basically yourself) with you?</p>
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		<title>By: dandellion</title>
		<link>http://metaverse.acidzen.org/2007/problems-of-the-opensim/comment-page-1#comment-630</link>
		<dc:creator>dandellion</dc:creator>
		<pubDate>Sun, 26 Aug 2007 13:24:26 +0000</pubDate>
		<guid isPermaLink="false">http://metaverse.acidzen.org/2007/problems-of-the-opensim#comment-630</guid>
		<description>hmmm.... I am not sure to which extent this could work... Sure, it will not be enough to deal with the money, but inventories maybe can be handled that way. But, I guess that lot of things would be handled by having a reliable company or organization behind the specific grid.

One of my hopes is in the openness of the code.</description>
		<content:encoded><![CDATA[<p>hmmm&#8230;. I am not sure to which extent this could work&#8230; Sure, it will not be enough to deal with the money, but inventories maybe can be handled that way. But, I guess that lot of things would be handled by having a reliable company or organization behind the specific grid.</p>
<p>One of my hopes is in the openness of the code.</p>
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		<title>By: Dalien Talbot</title>
		<link>http://metaverse.acidzen.org/2007/problems-of-the-opensim/comment-page-1#comment-628</link>
		<dc:creator>Dalien Talbot</dc:creator>
		<pubDate>Sun, 26 Aug 2007 11:57:07 +0000</pubDate>
		<guid isPermaLink="false">http://metaverse.acidzen.org/2007/problems-of-the-opensim#comment-628</guid>
		<description>I&#039;ve been thinking on this, and I think PGP-like approach solves the problem. you start the game with a few folks. Only those who know those can join. Rinse, repeat.
In the end you get a social network which would be cryptographically &quot;signed&quot;. Any antisocial behaviour can be traced to the nearest &quot;good&quot; spot, and then the &quot;bad branch&quot; be dealt with....</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been thinking on this, and I think PGP-like approach solves the problem. you start the game with a few folks. Only those who know those can join. Rinse, repeat.<br />
In the end you get a social network which would be cryptographically &#8220;signed&#8221;. Any antisocial behaviour can be traced to the nearest &#8220;good&#8221; spot, and then the &#8220;bad branch&#8221; be dealt with&#8230;.</p>
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		<title>By: dandellion</title>
		<link>http://metaverse.acidzen.org/2007/problems-of-the-opensim/comment-page-1#comment-606</link>
		<dc:creator>dandellion</dc:creator>
		<pubDate>Fri, 24 Aug 2007 10:15:34 +0000</pubDate>
		<guid isPermaLink="false">http://metaverse.acidzen.org/2007/problems-of-the-opensim#comment-606</guid>
		<description>But then, who will certificate the hosts? Who/what will guarantee that inventory is &quot;safe&quot; (now, this sounds ridicilous - &quot;safe inventory&quot;), meaning that permissions will stay untouched, that server won&#039;t deliver raw images of textures, content of protected scripts, etc...

*searches her inventory for griefing cage for Sera*</description>
		<content:encoded><![CDATA[<p>But then, who will certificate the hosts? Who/what will guarantee that inventory is &#8220;safe&#8221; (now, this sounds ridicilous &#8211; &#8220;safe inventory&#8221;), meaning that permissions will stay untouched, that server won&#8217;t deliver raw images of textures, content of protected scripts, etc&#8230;</p>
<p>*searches her inventory for griefing cage for Sera*</p>
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		<title>By: vint falken</title>
		<link>http://metaverse.acidzen.org/2007/problems-of-the-opensim/comment-page-1#comment-605</link>
		<dc:creator>vint falken</dc:creator>
		<pubDate>Fri, 24 Aug 2007 09:00:12 +0000</pubDate>
		<guid isPermaLink="false">http://metaverse.acidzen.org/2007/problems-of-the-opensim#comment-605</guid>
		<description>Dandellion, that&#039;s why I thought of the &#039;pay to host Db&#039;. You can use open source software, but it&#039;s not worth much if it runs on a crappy PC or crappy hosting space. So the same for OpenGrid. Free Db hosting that is crappy and with publicity (privat initiatives too) and then who choose to host their own inventory and have good services depending on their choice and the money they want to spend?

Local: that means moving it to other pc&#039;s a lot. And not being able to &#039;full functioning&#039; login from - for instance - a friend&#039;s pc?

Seraphine: We&#039;ll kidnap you! ;)</description>
		<content:encoded><![CDATA[<p>Dandellion, that&#8217;s why I thought of the &#8216;pay to host Db&#8217;. You can use open source software, but it&#8217;s not worth much if it runs on a crappy PC or crappy hosting space. So the same for OpenGrid. Free Db hosting that is crappy and with publicity (privat initiatives too) and then who choose to host their own inventory and have good services depending on their choice and the money they want to spend?</p>
<p>Local: that means moving it to other pc&#8217;s a lot. And not being able to &#8216;full functioning&#8217; login from &#8211; for instance &#8211; a friend&#8217;s pc?</p>
<p>Seraphine: We&#8217;ll kidnap you! ;)</p>
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		<title>By: Seraphine</title>
		<link>http://metaverse.acidzen.org/2007/problems-of-the-opensim/comment-page-1#comment-600</link>
		<dc:creator>Seraphine</dc:creator>
		<pubDate>Thu, 23 Aug 2007 15:59:30 +0000</pubDate>
		<guid isPermaLink="false">http://metaverse.acidzen.org/2007/problems-of-the-opensim#comment-600</guid>
		<description>If I can&#039;t take it with me, I&#039;m not going. Period.</description>
		<content:encoded><![CDATA[<p>If I can&#8217;t take it with me, I&#8217;m not going. Period.</p>
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