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	<title>Comments on: The Problem Of Retention In Second Life</title>
	<atom:link href="http://metaverse.acidzen.org/2007/the-problem-of-retention-in-second-life/feed" rel="self" type="application/rss+xml" />
	<link>http://metaverse.acidzen.org/2007/the-problem-of-retention-in-second-life</link>
	<description>gonzo phenomenology of virtual worlds, by dandellion Kimban</description>
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		<title>By: dandellion</title>
		<link>http://metaverse.acidzen.org/2007/the-problem-of-retention-in-second-life/comment-page-1#comment-6007</link>
		<dc:creator>dandellion</dc:creator>
		<pubDate>Tue, 23 Dec 2008 12:02:30 +0000</pubDate>
		<guid isPermaLink="false">http://metaverse.acidzen.org/2007/the-problem-of-retention-in-second-life#comment-6007</guid>
		<description>Seen from that point, SL is a kind of game. You have a task to go after in your first days. Sure, there are many ways to do it, and it can be done in different time periods, from 15 minutes to several months... but still... there is a task.</description>
		<content:encoded><![CDATA[<p>Seen from that point, SL is a kind of game. You have a task to go after in your first days. Sure, there are many ways to do it, and it can be done in different time periods, from 15 minutes to several months&#8230; but still&#8230; there is a task.</p>
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		<title>By: Yamiloves37</title>
		<link>http://metaverse.acidzen.org/2007/the-problem-of-retention-in-second-life/comment-page-1#comment-5997</link>
		<dc:creator>Yamiloves37</dc:creator>
		<pubDate>Sun, 21 Dec 2008 14:04:19 +0000</pubDate>
		<guid isPermaLink="false">http://metaverse.acidzen.org/2007/the-problem-of-retention-in-second-life#comment-5997</guid>
		<description>Well, I used to be a noob on second life. The first time I started, was fenomenal. I mean, you could see so much such as stucture, fashion, people, etc. However, I had such a hard time since clothing was expensive and I looked like an ass. A friend of mine on SL helped me out.....only taking me to funky freebie shops (and to be honest...I hate freebies). I couldn&#039;t take being around noobs or being called one. So, one day I met a lot of new people whom now is my best friend and also my husband on SL, I got a job and started making money, and yeah lol! So, y&#039;know, SL is hard when you first start, but if your a noob and you really want to be in Second Life, I suggest trying to make it happen if you want to see progress. Otherwise, camping, money chairs, and begging won&#039;t do....believe me....I&#039;ve tried it, but now my ava is sooo cute =^.~=</description>
		<content:encoded><![CDATA[<p>Well, I used to be a noob on second life. The first time I started, was fenomenal. I mean, you could see so much such as stucture, fashion, people, etc. However, I had such a hard time since clothing was expensive and I looked like an ass. A friend of mine on SL helped me out&#8230;..only taking me to funky freebie shops (and to be honest&#8230;I hate freebies). I couldn&#8217;t take being around noobs or being called one. So, one day I met a lot of new people whom now is my best friend and also my husband on SL, I got a job and started making money, and yeah lol! So, y&#8217;know, SL is hard when you first start, but if your a noob and you really want to be in Second Life, I suggest trying to make it happen if you want to see progress. Otherwise, camping, money chairs, and begging won&#8217;t do&#8230;.believe me&#8230;.I&#8217;ve tried it, but now my ava is sooo cute =^.~=</p>
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		<title>By: Envi Teardrop</title>
		<link>http://metaverse.acidzen.org/2007/the-problem-of-retention-in-second-life/comment-page-1#comment-5935</link>
		<dc:creator>Envi Teardrop</dc:creator>
		<pubDate>Mon, 24 Nov 2008 15:38:19 +0000</pubDate>
		<guid isPermaLink="false">http://metaverse.acidzen.org/2007/the-problem-of-retention-in-second-life#comment-5935</guid>
		<description>well being a noob myself (Nov.13, 2008, 11 days) I feel I have to defend my newly acquired shameful status. 


 
True, I look stupid (well not really. babes should stay).
I guess I&#039;ll have to remind MYSELF I&#039;m actually rili hot (yes you are) and somehow drag myself through the next couple of weeks whilst my paypal account is being verified (strangely enough, I can use it to buy the world on ebay (and I do), but it&#039;s still not good enough for those precious lindens...)
And, yes, I&#039;m still excited about being tp here and there, I like the swhooooooooshing sounds it makes, swhoosh. And everything is still ooo-first-time and I still don&#039;t care, and probably never will, about all the groups and clans and types of people (actually I like the females most, but that&#039;s just a thing I have...), and gadgets and toys and whatever. 
 
Yeah, I just hang around and I&#039;m into people more than anything else, talk to anyone I see (except noobies, yuck!) and my friends/groups/inv. are getting longer by the hour. And I&#039;m really not looking forward to that day when I stare at my gorgeous av, in my snazzy apartment....you know the rest, been-there, done-that.
 
I have a decent shape and skin now. They were a freebie I got from someone (*thanks Drew1) on Boogie Beach (*clothing optional) and I love it this way.
Somehow I get by (&#039;cause you&#039;re hot anyway hun). And it&#039;s working out great and I&#039;m not sure I&#039;ll enjoy SL more a year from now. I rili hop I wil.
 
If anyone wants to take me out, call me, drinks are on you :)
 
later, swhooosh
</description>
		<content:encoded><![CDATA[<p>well being a noob myself (Nov.13, 2008, 11 days) I feel I have to defend my newly acquired shameful status. </p>
<p> <br />
True, I look stupid (well not really. babes should stay).<br />
I guess I&#8217;ll have to remind MYSELF I&#8217;m actually rili hot (yes you are) and somehow drag myself through the next couple of weeks whilst my paypal account is being verified (strangely enough, I can use it to buy the world on ebay (and I do), but it&#8217;s still not good enough for those precious lindens&#8230;)<br />
And, yes, I&#8217;m still excited about being tp here and there, I like the swhooooooooshing sounds it makes, swhoosh. And everything is still ooo-first-time and I still don&#8217;t care, and probably never will, about all the groups and clans and types of people (actually I like the females most, but that&#8217;s just a thing I have&#8230;), and gadgets and toys and whatever. <br />
 <br />
Yeah, I just hang around and I&#8217;m into people more than anything else, talk to anyone I see (except noobies, yuck!) and my friends/groups/inv. are getting longer by the hour. And I&#8217;m really not looking forward to that day when I stare at my gorgeous av, in my snazzy apartment&#8230;.you know the rest, been-there, done-that.<br />
 <br />
I have a decent shape and skin now. They were a freebie I got from someone (*thanks Drew1) on Boogie Beach (*clothing optional) and I love it this way.<br />
Somehow I get by (&#8217;cause you&#8217;re hot anyway hun). And it&#8217;s working out great and I&#8217;m not sure I&#8217;ll enjoy SL more a year from now. I rili hop I wil.<br />
 <br />
If anyone wants to take me out, call me, drinks are on you :)<br />
 <br />
later, swhooosh</p>
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		<title>By: Awaken Yoshikawa</title>
		<link>http://metaverse.acidzen.org/2007/the-problem-of-retention-in-second-life/comment-page-1#comment-4925</link>
		<dc:creator>Awaken Yoshikawa</dc:creator>
		<pubDate>Fri, 29 Feb 2008 15:49:56 +0000</pubDate>
		<guid isPermaLink="false">http://metaverse.acidzen.org/2007/the-problem-of-retention-in-second-life#comment-4925</guid>
		<description>Our Club is Called The Cheetah, it is located in Hazeldean. We will be having a Best IN Latex party on Saturday, March 1, 2008 at 11am second life time. 

I try to help those who I can and give people who work in the club a small salary, a free place to live and a few nice outfits.  It is my experiment in Treating Others as I want to be treated.  I do it in real life, now lI will see if it works in Second Life</description>
		<content:encoded><![CDATA[<p>Our Club is Called The Cheetah, it is located in Hazeldean. We will be having a Best IN Latex party on Saturday, March 1, 2008 at 11am second life time. </p>
<p>I try to help those who I can and give people who work in the club a small salary, a free place to live and a few nice outfits.  It is my experiment in Treating Others as I want to be treated.  I do it in real life, now lI will see if it works in Second Life</p>
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		<title>By: dandellion</title>
		<link>http://metaverse.acidzen.org/2007/the-problem-of-retention-in-second-life/comment-page-1#comment-3939</link>
		<dc:creator>dandellion</dc:creator>
		<pubDate>Thu, 27 Dec 2007 21:50:06 +0000</pubDate>
		<guid isPermaLink="false">http://metaverse.acidzen.org/2007/the-problem-of-retention-in-second-life#comment-3939</guid>
		<description>Thanks for the comment. 
And it would greatly help if you provide us a slurl of the place where you are giving lindens. :)</description>
		<content:encoded><![CDATA[<p>Thanks for the comment.<br />
And it would greatly help if you provide us a slurl of the place where you are giving lindens. :)</p>
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		<title>By: Awaken Yoshikawa</title>
		<link>http://metaverse.acidzen.org/2007/the-problem-of-retention-in-second-life/comment-page-1#comment-3937</link>
		<dc:creator>Awaken Yoshikawa</dc:creator>
		<pubDate>Thu, 27 Dec 2007 18:07:30 +0000</pubDate>
		<guid isPermaLink="false">http://metaverse.acidzen.org/2007/the-problem-of-retention-in-second-life#comment-3937</guid>
		<description>I agree wit h dandellion.  I also have never head some many criticisms from people who say they don&#039;t play the game. I think I know why they don&#039;t play.  If they come to people with that kind of cynicism, it comes right through in sl.

Well, for those who do like it, I am doing it again and giving away more money.  On December 29, 12PM, time and date SL time, I will be giving away 1000L each to who is voted best male and female in red and black.</description>
		<content:encoded><![CDATA[<p>I agree wit h dandellion.  I also have never head some many criticisms from people who say they don&#8217;t play the game. I think I know why they don&#8217;t play.  If they come to people with that kind of cynicism, it comes right through in sl.</p>
<p>Well, for those who do like it, I am doing it again and giving away more money.  On December 29, 12PM, time and date SL time, I will be giving away 1000L each to who is voted best male and female in red and black.</p>
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		<title>By: dandellion</title>
		<link>http://metaverse.acidzen.org/2007/the-problem-of-retention-in-second-life/comment-page-1#comment-3444</link>
		<dc:creator>dandellion</dc:creator>
		<pubDate>Wed, 12 Dec 2007 23:55:04 +0000</pubDate>
		<guid isPermaLink="false">http://metaverse.acidzen.org/2007/the-problem-of-retention-in-second-life#comment-3444</guid>
		<description>Yes, it is interesting how a virtual world (or game or whatever) can have so many enemies. It might be media initiated, but still, those people hate SL. 
But, who cares. I have to go with one of the main priciples of second life... &lt;i&gt;if that floats your boat, go for it&lt;/i&gt;. Even if that means that you stay out of the grid. Even better then. :)</description>
		<content:encoded><![CDATA[<p>Yes, it is interesting how a virtual world (or game or whatever) can have so many enemies. It might be media initiated, but still, those people hate SL.<br />
But, who cares. I have to go with one of the main priciples of second life&#8230; <i>if that floats your boat, go for it</i>. Even if that means that you stay out of the grid. Even better then. :)</p>
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		<title>By: Awaken Yoshikwa</title>
		<link>http://metaverse.acidzen.org/2007/the-problem-of-retention-in-second-life/comment-page-1#comment-3442</link>
		<dc:creator>Awaken Yoshikwa</dc:creator>
		<pubDate>Wed, 12 Dec 2007 21:40:41 +0000</pubDate>
		<guid isPermaLink="false">http://metaverse.acidzen.org/2007/the-problem-of-retention-in-second-life#comment-3442</guid>
		<description>I&#039;ve never seen so many people worrying about how a game they don&#039; t even like is doing financially and predicting it&#039;s demise.  What&#039;s the point if you don t like it.

Of course I love Second Life.  I have malls, beachouse, give partys and contests and have fun, fun, fun, with people I meet from all over the world.  It is a virtual world where some peoples game is to bum around for free to see how well they can do with nothing and others spend a few bucks to do whatever they wish and buy what they want.  I like to buy land and fix it up.  My money, who cares?

Awaken Yoshikawa
Come see my Sci-Fi Show at The Cheetah in Hazeldean Dec 14 at 3pm  1000L prize money for each contestant.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve never seen so many people worrying about how a game they don&#8217; t even like is doing financially and predicting it&#8217;s demise.  What&#8217;s the point if you don t like it.</p>
<p>Of course I love Second Life.  I have malls, beachouse, give partys and contests and have fun, fun, fun, with people I meet from all over the world.  It is a virtual world where some peoples game is to bum around for free to see how well they can do with nothing and others spend a few bucks to do whatever they wish and buy what they want.  I like to buy land and fix it up.  My money, who cares?</p>
<p>Awaken Yoshikawa<br />
Come see my Sci-Fi Show at The Cheetah in Hazeldean Dec 14 at 3pm  1000L prize money for each contestant.</p>
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		<title>By: dandellion</title>
		<link>http://metaverse.acidzen.org/2007/the-problem-of-retention-in-second-life/comment-page-1#comment-2141</link>
		<dc:creator>dandellion</dc:creator>
		<pubDate>Sat, 03 Nov 2007 00:48:21 +0000</pubDate>
		<guid isPermaLink="false">http://metaverse.acidzen.org/2007/the-problem-of-retention-in-second-life#comment-2141</guid>
		<description>Hmmm.... I thought you just want to do something inside economics not a complete socio-economic revolution. Whuffie is an interesting idea, one that can be examined for months. 
It is interesting to see myself in the new position. Before meeting some people in SL I was considered oh-so-leftist. Now, I sometimes have to defend capitalism LOL</description>
		<content:encoded><![CDATA[<p>Hmmm&#8230;. I thought you just want to do something inside economics not a complete socio-economic revolution. Whuffie is an interesting idea, one that can be examined for months.<br />
It is interesting to see myself in the new position. Before meeting some people in SL I was considered oh-so-leftist. Now, I sometimes have to defend capitalism LOL</p>
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		<title>By: Argent Bury</title>
		<link>http://metaverse.acidzen.org/2007/the-problem-of-retention-in-second-life/comment-page-1#comment-2126</link>
		<dc:creator>Argent Bury</dc:creator>
		<pubDate>Thu, 01 Nov 2007 16:08:51 +0000</pubDate>
		<guid isPermaLink="false">http://metaverse.acidzen.org/2007/the-problem-of-retention-in-second-life#comment-2126</guid>
		<description>&lt;a&gt;business model that would motivate creativity and won’t ruin the world&lt;/a&gt;

I don&#039;t have any original thoughts on this one, although it is exciting.  Here&#039;s a couple links I&#039;ve been turning over in my head...

http://en.wikipedia.org/wiki/Whuffie
http://daltonic.blogspot.com/2007/10/ip-money-content-and-all.html

Some sort of reputation-based economy maybe?  Say when I want to buy an item,  I have to give the maker some of my (limited) social credit in return.  Maybe add in something where social credit is worth more when it comes from people who are only distantly connected to you...in order to avoid the &quot;rating parties&quot; people used to do when SL still had reputation.

Anyway, much to think about.

--Argent</description>
		<content:encoded><![CDATA[<p><a>business model that would motivate creativity and won’t ruin the world</a></p>
<p>I don&#8217;t have any original thoughts on this one, although it is exciting.  Here&#8217;s a couple links I&#8217;ve been turning over in my head&#8230;</p>
<p><a href="http://en.wikipedia.org/wiki/Whuffie" rel="nofollow">http://en.wikipedia.org/wiki/Whuffie</a><br />
<a href="http://daltonic.blogspot.com/2007/10/ip-money-content-and-all.html" rel="nofollow">http://daltonic.blogspot.com/2007/10/ip-money-content-and-all.html</a></p>
<p>Some sort of reputation-based economy maybe?  Say when I want to buy an item,  I have to give the maker some of my (limited) social credit in return.  Maybe add in something where social credit is worth more when it comes from people who are only distantly connected to you&#8230;in order to avoid the &#8220;rating parties&#8221; people used to do when SL still had reputation.</p>
<p>Anyway, much to think about.</p>
<p>&#8211;Argent</p>
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