gonzo phenomenology of virtual worlds
If the whole second life is crazy how to expect that its market behave differently? For example, can you tell what is expected to pay for a house or a set of textures? No, you can not. Prices ranges from a dozen lindens to couple of thousands. Yes, prices are different in the first life too, but those are based on quality and other reasons. In second life, logic is not rezzed yet.
First thing that comes to mind are all the ugly scams like the one Lillie Yifu writes about:
It has a freebie quality shape, a freebie quality AO, with static poses that are common freebie poses, and a skin which simply does not make it. The picture implies a facial gesture it does not have, and the hair in the picture is also not there.
So I will say it: Kiny-O Yuki package, at 788L is about 100L worth of goods. Terrible. Dog. Rip-off.
Or, maybe even worse, that small shop I stumbled in recently. Mainly sex furniture, and a hot tub. You know hot tubs? Sure you do, they are full permission freebies all over the grid. The guy changed one texture and is selling it for L$500! I wouldn't say a word if he did a complete make-up. But changing one texture with another is hardly worth 500 lindens. Other shop is selling dance animations for L$25. Quite a bargain, but all those anims are in my inventory since I visited my first freebie store. Yes, noobs are always trying to sell freebies, but this shop is 5000sqm.
And then, there is that famous Dubai tower that was offered on e-bay for 50.000 euros. No, it was not sold. You can get the same building for L$15.000 on SLexchange. Ok, that expensive one goes with high traffic sim, but which parcel in second life is worth L$1.500.000?
Even if we don't count rip-offs and scums, the prices are hard to guess. You can get hundreds of bundled textures on SLexchange for L$10 but also for thousands. Quality? I doubt. Sounds more like "Somebody will buy it to see what's inside." And with one purchase the setting of the price that high made sense.
Second life is driven by the free market. And that is good. But it seems that the market is too free. Try to visit all the shops that sells one type of product inworld. No way. Even if you do it in flatworld, on SLexchange, it will take time. E.g. currently there are 86 pages of skyboxes, from free to L$10000.
And then, how do one set the prices of own products? It is expected to check what competition offers, compare the quality and originality and find your place on the market. But not on this market. This one is too wild.
6 Responses for "Wild Market"
This is why I try to be a smart shopper. It is rare that you will ever see me spend L$500 or more on ANYTHING. Even then, it will be for something which is unusual or special in some way, and which I have looked all over for and cannot find at all or cannot find with comparable quality.
diannah is right, and by my read you’ve answered your own questions. we are consumers. i won’t ding your real life bell, but in our existence in both worlds, we consume products and services to survive. as an Educated consumer (one who observes details of quality) it bothers me that certain newbies will revert to what amounts to criminal behaviour. passing on our much saught after wisdom (social and technical) can, and often does, improve our environment/community.
dandellion, the problem is not a “free market”.
The problem is lack of information and transparency.
This is yet another argument towards my position in our discussion here, that the more open and trackable (equally isotropically from any point and by anyone - else indeed it is a dangerous thing) the economy is - the better it is for the health of the economy.
I know that problem is not in the free maket but in the lack of information infrastructure. That sounds funny, but it’s true.
I remember someone mentioning SL does represent the medieval society system - which interestingly true. And funnily enough, the market is quite medieval as well - despite the fact that it could have been a huge experimental ground to test the totally alternative ways to ride the economy…
I’m planning to arrange a trip across the earth to buy and then resell some salt, anyone willing to join me ? :)
[...] ago, I tried to understand the tricky craft of setting prices in second life. I quit even before I started. It is a weird game. Market is too big, with too many players, with [...]
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