You should check Gwyn's writing about future of the metaverse and Intergrid. It deals mostly with the current state of and what big companies wish and plan with our little toy:

Instead of an “unified metaverse”, they’re using the name ambiguously as a more fancy synonym of “virtual world”. The industry players wish to address a different target — games for teens — and are reluctant in accepting an “unified” environment. Each company wishes to have their own virtual universe and aggressively compete with the others.

In The Office

Greed leads to stupidity. Companies wants their own isolated grids in the hope they will get the greatest share of the market, or one targeted part of it (like biz, teen, gaming, social…) and dictate rules for profit. But, that was the way that could go two decades ago. Microsoft did it and now lives on inertia. But that is not working anymore. Not only that competition, both in other companies and in free software community, is too strong to allow somebody that position. If we can learn anything from current state of virtual worlds and social networks it's that we cannot divide niches as we could years ago. Biz, games, education, socialization and all the other uses are interweaved for good. Keeping one grid just for one purpose is an idea that already failed. Not because of fashion and trends but because mix of uses is more efficient and gives better and full experience.

Other thing is that companies want to have their owngrids for bothperformance andsecurity reasons.

Of course the alternative is not OpenSim — it simply is not “industry-grade” yet.

Quite contrary. While OpenSim is not up to industry standards it is a good base for it, much more than a fancy and high-features closed system. OpenSim will get its full level as soon as a company or two see what is obvious and pump some money in it. Apache (and many other opensource projects) develops thanks to both community and companies. But companies are blind enough not to see that open metaverse platform is just what they are asking for. If system is open, company can tweak it, upgrade it, protect it or do whatever they need with minimum investments. Surely, with significantly less investments than it is needed to make something from the scratch.

And it is not only about development of the software. There is content to be created. Amounts of content currently available in second life are enormous. Just try to imagine how much money, time and effort is needed to try to compete and to make your new platform interesting enough. Then, there is marketing and making new users to come to the new grid. We all know that making an avatar is not a five minutes job. Not to mention that avatar is not just an username and password, and that most of us gets really attached to our avies. Not only for sentimental reasons, connection to an avatar is a part of the experience. Sometimes that connection is necessary to get done what you came for. How many people will invest a week or two for each new grid they might want to visit. How many people left second life because they had no time to develop an avatar for the first time? Having opportunity to just TP to another grid is essential for promoting and survival of any new grid.

Weirdest of all the corporate ideas Gwyn mentions is the one about controled content:

In any case, the message is clear: the industry is totally abandoning user-generated content, and moving into the realm of controlled environments. They want to make them “kid-safe” and explore the teenager market. Adult content — specially, user-generated adult content — is not part of their “plans for the metaverse”.

Do those people use the Web? Or they do and don't like to have something that open again? It seems that somebody needs a reality check here. Maybe China has some success with filtering and control of the Web, but that will hardly happen in the rest of the world. Only thing one can succeed in with control like that is isolating itself.

Business Island

I am not sure what to think. Are those people really that crazy to think that one company (even IBM or Sun) can control the whole new world? Or maybe they just see the chance and want to try gambling? Those two sounds quite unlikely. Have market researches and focus groups combined with wet dreams about power overtook the common sense and visions of the whole new realm? Maybe, but one would expect more from people that are into this business for a while. I don't know. You tell me.

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