Dreaming Second LIfe

Posted in second self | Tuesday, 19 February 2008 | Comments (15)
Dreaming

First time it happens we are surprised, maybe confused or even alerted. With a bit of luck there is somebody of older residents to tell you that was happening to most of us. But then it happens again and again, so we get used to it. And then it stops. Or better, we stop remembering it. But sometimes a small (or larger) chunk of second life dream pops back to the consciousness while our humans are doing morning rituals of bath or making a cup of coffee. Read more…

Martyrdom And Prostitution Of An Avatar

Posted in second self | Thursday, 08 November 2007 | Comments (7)

Sophrosine drawn my attention to a story about a woman who spend her free hours doing counter-terrorist from her own bedroom. Both articles are well worh reading (though Wired's one is five pages, so grab your coffee before starting). In short, Shannen Rossmiller spent years building characters in on-line communities where al Qaeda members and wanna-be's hang. Her freelance undercover activities led to many arests. The next quote is a spoiler and is about one of her on-line identities Abu Musa: 

"Do you want to see Abu Musa?" she asks me suddenly, as if he were hiding in the closet. She clicks on some files and up comes a picture of a fairly dashing man with a pair of hip glasses and one of those jaw-defining beards. He's wearing a fashionable kafia around his neck, and his posture is catalog-ready. Of course, Abu Musa is his jihadi name. His "real" name is Walid Ali Mustaffa. She scrolls through his biography. On December 17, 2003, Abu Musa was involved in a truck explosion that killed nearly 30 people outside the Mount Lebannon Hotel in Baghdad.

Not long after his interactions with Hakim [a terrorist who was arrested after Rossmiller's action], Abu Musa was martyred by Rossmiller. "Abu Musa had been used enough," she says, pointing at the screen. "Here's the last one," she says. "An insurgent gun battle in Ramadi. August 21, 2005. That's when he dies." Rossmiller is serious, almost solemn. "I have a hard time letting go of these guys, because I kinda become them. When you develop a personality, you essentially morph into it. It's hard to let it go. He's the one I cried the most for."

I understand her. It is hard to leave a character, even if it was made for a purpose and never intended to be attached to it. For, to make it alive, one has to give a piece of own life to it. Read more…

Metamorphoses

Posted in second self | Sunday, 14 October 2007 | Comments (10)

Just a couple of days after Sophrosine invited me to do Digital People and Avatar Fame panel at Dr. Dobbs Island with her, I got that, either schizoid of female, impulse to make some changes in my life. It started quite innocently, I had to took some photos for my old line of tattoos and, for that occasion, took a bit different skin and a wig. While I was editing the snapshots I fell in love with myself (again?). It was so refreshing to see my own ass with different shadows, but it was also dangerous to think about how my eyes look like under the bangs of my demo haircut. I was so close to betray my mohawk, one of the things I've considered irreplaceable for the most of my life. Some kind of trademark if you like to speak in those terms.

new look, new identity

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Identity Verification Is Not So Optional

Posted in society | Tuesday, 04 September 2007 | Comments (13)

It's been said that identity verification is optional. Yesterday something made me thinking if it is really optional and some other things about revealing identity and submitting it to verification. I was standing on Public Help Island when a guy approached and asked for some help with verification. Silently, I cursed the fate and what mentor has to do and headed my browser to Second Life's web-site. But, no way I could help him. He couldn't verify his identity. Verification is still by invitation only, that is for sim owners. So he left it for some other time and went away. Read more…

Problems Of The OpenSim

Posted in society | Thursday, 23 August 2007 | Comments (13)

Last week we talked a bit about OpenSim Project and about some of the good things that are expected to come with it. But not everything is easy in the quest of having the free grid. Beside technical issues there are some that cannot be done in code. In distributed system like this one is, question is who's gonna keep our treasure chests safe, and how we are going to carry them in our journeys.

treasure chest

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What Makes You - You?

Posted in second self | Saturday, 28 July 2007 | Comments (9)

In meatspace you can be identified by your look, your face, your body, your eyes. You can dye your hair and change hairstyle, you can do a different make-up. But no matter how much you work on yourself you still look like yourself. We're not talking plastic surgery here, those things are not everyday activities, not even for Cher. But here, in second life… Read more…






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