3D Cameras, For Good And For Bad

Posted in wires and code | Tuesday, 11 March 2008 | Comments (2)

After my initial enthusiasm for 3D cameras that will map human's moves and face expressions on the avatar, I feel like turning back and look at things once again. As any new technology it might turn out as both a good and a bad idea. It's about how we use it and what do we expect from it. Read more…

Realism Doesn’t Make A Good Immersion

Posted in second self | Tuesday, 26 February 2008 | Comments (25)

Rick van der Wal has shared some thoughts on how second life could be more immersive. Discussion there is going nice but it also provokes some (side-)thoughts on the questions of immersion and the experience of being in second life. Read more…

Face Expressions

Posted in behind the IM's | Wednesday, 30 January 2008 | Comments (10)

As we could hear in Reuter's interview (thanks to Hiro Pendragon), Mitch Kapor is working on a prototype of 3D camera. Idea is to make a camera that will add an infrared generated layer of data, so for each pixel it also streams the distance from the camera. Then, with a bit of software, system can trace what your human body is doing and your avatar can follow your body language, imitate your face expressions, look where your human looks and generally be much better connected to you.

Wink

Read more…

Can We Do That Later?

Posted in wires and code | Saturday, 05 January 2008 | Comments (8)

After several days, I got back, logged in and got drowned in a pile of blue envelopes thrown at my head. Read more…

Friendships, Contact Cards and Personal Notes In The Profile

Posted in behind the IM's | Thursday, 06 September 2007 | Comments (6)

Tiana made me thinking about friendship offers.

i just had another friendship invite today by a blogger, which this time again hasnt even talked to me in the first place, so this time again i have no freakkin idea why this blogger would be interested in having a quick link to me. and honestly i dont get it. everyone knows how much i hate that and everyone says noobies are stupid for doing it.

Read more…

Are The First Steps That Hard

Posted in snow-crashing | Wednesday, 15 August 2007 | Comments (9)

Over and over we hear people, from noobs to journalists, saying how second life is hard to start. It is hard to learn the interface, it is hard to get your way around, we don't know what to do, learning curve is steep… Large percent of those 8 million registered users never come back because they cannot handle the "game" and they lose the interest. I understand that if one doesn't learn the basics during the first session probability of coming back is terribly low. But, is it really that hard?

labyrinth

Read more…






Creative Commons License Living in the Metaverse is a part of AcidZen.network and is licensed under Creative Commons.